using System.Collections;
using System.Collections.Generic;
using UnityEngine;


namespace GameLogic
{
    /// <summary>
    /// 全局设置
    /// </summary>
    public static class GlobalConfig
    {
        /// <summary>
        /// 滚轮缩放速度
        /// </summary>
        public static float ScrollWheelSpeed = 1.0f;

        /// <summary>
        /// 鼠标拖拽
        /// </summary>
        public static float DragSpeed = 1.0f;

    }

}